Heroic Tales is a genre-neutral role-playing system of heroic problem solving. It has a small, focused set of rules that is easy to pick up and learn, along with a modular set of subsystems that easily integrate to support many flavors of storytelling. What distinguishes it from other systems?
First, Heroic Tales isnarrative— its mechanics are focused on the flow of the story rather than the tactical decisions of the characters. It has auniversal conflict resolutionmechanic so that the rules for resolving social interactions, combat, espionage, and any other type of challenge all work exactly the same way.
Heroic Tales manages character actions at the level of a scene orchallengerather than at the task or individual action level. This allows greater flexibility in how a player approaches a challenge and reduces the number of dice rolls needed to resolve a conflict.
Heroic Tales also supports bothsoloandteam games. The conflict resolution mechanic scales from one player to six without any special adaptations.
Finally, Heroic Tales uses adice pool, because rolling lots of dice is fun. In this system, players roll a set of six-sided dice (d6) in order to determine the results of their choices.